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AI Insights · Timothy · July 2022

Top 5 Racing Games in Guatemala: Q2 2022 Performance

Discover the performance trends of the top 5 racing games on a unified platform in Guatemala during Q2 2022, focusing on weekly downloads, revenue, and active users.

Top 5 Racing Games in Guatemala: Q2 2022 Performance

In the second quarter of 2022, the top 5 racing games on a unified platform in Guatemala demonstrated varied performance trends, with notable shifts in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers valuable insights into the market dynamics for these popular games.

Mario Kart Tour from Nintendo Co., Ltd. showed a mixed performance in Q2 2022. Weekly revenue peaked at around $1.3K in mid-April but saw a gradual decline, ending the quarter at approximately $1.1K. Weekly downloads fluctuated modestly, reaching a high of 3.8K in the final week of June. The game’s weekly active users experienced a steady decline from 34.7K in late March to about 30.4K by the end of June.

F1 Mobile Racing by Electronic Arts witnessed varying trends. Weekly revenue saw a significant increase in the week of April 25, peaking at $390. Downloads remained relatively stable, with minor fluctuations around the 400-500 mark. Weekly active users also displayed stability, fluctuating around 2.1K towards the end of the quarter.

CSR 2 - Realistic Drag Racing from Zynga Inc. experienced modest revenue changes, with a peak of $453 in early April. Download numbers were relatively low but consistent, averaging around 200-250 per week. Active users showed a slight downward trend, starting at 1.8K in late March and ending at approximately 1.5K by late June.

Asphalt Legends Unite by Gameloft displayed notable revenue fluctuations, peaking at $435 in mid-April and seeing another rise to $239 at the end of May. Downloads saw a significant spike to 2.7K in mid-June. Active users increased from 6.4K in late March to a peak of 8.7K in mid-June, indicating growing user engagement.

Finally, Need for Speed No Limits from Electronic Arts had a varied performance. Revenue peaked at $346 in mid-June, while weekly downloads reached a high of 3.8K in mid-April. Active users remained relatively stable, averaging around 18K to 21K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022